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Games

Forms of play / exercises

Exercises (209)

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Speedminton: Staffellauf

Forms of play / exercises

06:00
Auxiliary means
Rackets (Speedminton)
Organization

Teamwork

View
Topic description

Pendulum relay with several teams (participants of the teams are evenly distributed on markers approx. 20 metres apart). Each team has a bat and a speeder. The first runner from each team must balance the speeder with the bat to the other side and hand the bat and speeder to the next runner. If the speeder falls down, it must be picked up and placed back on the bat. Each player completes two runs (i.e. the players are in the same position at the end as at the beginning).

Variant:
The players must hit the speeder into the air at least 10 times during the race.

Material

Per participant:
1 speedminton racket

Per team:
1 speeder

Speedminton: Exercises for beginners

Forms of play / exercises

03:00
Auxiliary means
Racket (Badminton)
Organization

Individual work

Pictures
View
Topic description

Juggle speeder in various positions (smooth transitions):

  • standing
  • walking
  • sitting
  • on your stomach
  • on your back
  • running
  • walking backwards, etc.
Material

Per participant:
1 speedminton racket
1 speeder

Speedminton: Changeover

Forms of play / exercises

03:00
Auxiliary means
Rackets (Speedminton)
Organization

Groups of 2

Pictures
View
Topic description

Passing game in teams of two; the players sit opposite each other and pass the speeder to each other. From this position, the players take it in turns to lie on their backs without interrupting the rally.

Material

Per participant:
1 speedminton racket

Per group:
1 speeder

Relay

Forms of play / exercises

05:00
Auxiliary means
Ball, Ball (foam/softball), Ball (volleyball)
Organization

Group work

4-5 participants per group

View
Topic description

A runner carries a ball in their hands and runs around a turning point (e.g. colouring stick, marker cone or cone) or to the hall wall and back before sending the next runner onto the track. Several runs are chosen per participant with different forms of locomotion (e.g. normal sprint, one-legged hopping on the right and left leg, running backwards).

Replacements: Run to the end of the waiting group: pass the ball forwards over the heads of participants - pass the ball forwards between the legs - pass the ball alternately over the head and between the legs

.
Material

Per group:
2 colouring sticks
1 ball (volleyball, softball)

Relay

Forms of play / exercises

05:00
Auxiliary means
Racket (Smolball)
Organization

Group work

4-5 participants per group

View
Topic description

One runner runs around a turning point (e.g. colouring stick, marker cone or cone) or to the hall wall and back before sending the next runner onto the course. The course can be completed as follows:

  • Balancing the ball on the racket
  • Juggling the ball with the racket
  • Bouncing the ball on the floor
  • Rolling/guiding the ball along the floor

Returns: From a defined line, a pass is played to the next participant in the group, who catches the ball with the racket without it falling to the ground (until successful or a maximum of three attempts) - run behind the group and pass the ball forwards between the legs - pass the ball behind the starting line with the racket (without hands).

Material

Per group:
2 colouring sticks
1 Smolball

Per participant:
1 Smolball bat

Relay

Forms of play / exercises

05:00
Auxiliary means
Skipping rope
Organization

Group work

4-5 participants per group

View
Topic description

One runner jumps with the skipping rope around a turning point (e.g. painting stick, marker cone or cone) or to the hall wall and back before handing the skipping rope to the next runner and sending them on their way. There are different ways of moving with the skipping rope to complete the course:


Single run:

  • Skipping rope: right leg first only (with/without intermediate step)
  • Skipping rope: left leg first only (with/without intermediate step)
  • Skipping rope: alternating right/left leg first (with/without intermediate step)
  • Skipping rope: two-legged
  • Skipping rope: one-legged left
  • Skipping rope: one-legged right
  • Skipping rope: walking backwards
  • Skipping rope between the knees

Note: if you make a mistake, return to the start or turnaround, but after 3 mistakes you can continue jumping in place. The forms of locomotion can also be combined (e.g. outward one-legged left - return one-legged right, outward two-legged - return sprint without jumping rope).

Material

Per group:
2 colouring sticks
1 skipping rope

Street Racket (single field): movement artist

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Partner work

View
Topic description

The basic game is enriched with a second ball and made more difficult in terms of coordination. Which team can master this task the longest without making any mistakes (control: played from bottom to top)?

Variants:

  • Throwing and catching: one of the two balls is always played with the racket, the second ball is always caught with the free hand and immediately thrown back

  • Synchronised: both participants hit their first ball at the same time and then try to keep the rhythm.

Material

Per participant:
1 racket (Street Racket)

Per group:
2 balls (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): doubles

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

Four participants play doubles and take turns with their partner after each shot. Which team of four will manage the longest rally in this way?

Note:
Always create enough space after your partner's shot. This increases the quality and intensity of the game.

Objective:
play the basic game cooperatively with a partner over a longer period of time.

Variations:

  • Teamwork: only one racket per side; hand the racket to the partner after each shot

  • Fitness: run to a marker after each shot or perform an additional movement (e.g. push-up)

  • Competition: whoever has 11 points first wins the set; "winner's-ball" = whoever wins the rally then serves

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Per group:
1 marking cone ►Variation of the exercise (additional task)

Street Racket (single field): left and right

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Partner work

View
Topic description

The two target fields of the two participants are halved to create a left and right half of the playing field. Participant A calls out "left" or "right" to their partner after each shot and vice versa. The half mentioned must be hit.

Objective:
to be able to quickly convert acoustic and visual stimuli into motorised actions.

Variations:

  • mark the halves with 2 colours or symbols and name them accordingly when playing

  • an external participant calls out the respective commands instead of the partner; change roles if a mistake is made

  • visual instead of acoustic stimulus: with the free hand, the partner points to the field to be played

Make it more difficult:

  • make visual stimuli less pronounced; e.g.e.g. display with the thumb instead of the hand

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): calculation game

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Partner work

View
Topic description

The two target squares of a single field are divided into smaller target fields and labelled with numbers. The participants try to hit certain numbers while passing the ball back and forth in order to calculate. The game forms can be varied as desired.

Variations:

  • Continuously add up the numbers hit. How many points can be collected until a mistake is made (when counting or playing) or which team reaches a certain number of points first (e.g. 30 points)?

  • The partner is given a maths problem during the pass, the corresponding number must be hit during the return (e.g. player A calls out "4+3" during the pass, player B must hit the number 7 during the return)

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): round robin

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

A group plays a round robin for as long as possible. Each participant changes sides immediately after the shot.

Aim:
to be able to keep the ball in play for a long time as a group using the round-robin principle.

Variations:

  • General form of competition: whoever makes a mistake is eliminated; at the end, final game on 3 points

  • instead of changing sides, rotate within half the group; competition form of this variation. Which of these two groups loses all participants first?

Facilitate:

  • around the coach: 1 player plays the ball by hand or with the racket to the first participant in a controlled manner; after the shot, the participant runs a full lap around the court and the player and gets back in line

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): batting record

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Partner work

View
Topic description

Three squares of a Street Racket court are drawn on the floor. The participants try to play the ball from the 1st to the 3rd square and back again as often as possible in accordance with the basic rules (no volley, no smash). The ball must not bounce outside the target squares. Which team sets the shot record (or reaches 25 shots first, for example)?

Tactical intention:
Make it as easy as possible for your partner to return the ball by playing a controlled pass (speed, height, precision).

Objective:
to be able to play a ball back and forth on the single court in a controlled manner and as often as possible.

Make it easier:

  • reduce the centre square (mark rectangles instead of squares and lines closer together)

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): solo round robin

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Individual work

View
Topic description

One participant completes the round alone. In the single field, he plays the ball into the other target field, runs into the ball and immediately plays it back to the other side. If the ball is played high and as short as possible (into the first third of the target field), this difficult task is easier to solve. How many valid shots does the player manage?

Note:
This type of round requires a good feel for the ball and a lot of running. It is possible to simplify the exercise with a control shot (introduction).

Variant:

  • Round run in pairs: Player A starts the rally and immediately switches to the other side, player B takes the ball and plays it back into the open field, he runs after the ball to the other side to play the ball back to player A. Player A then also hits two balls. Player A then also hits two balls in a row and so on.

Material

Per participant:
1 racket (Street Racket)
1 ball (Street Racket)

Crayon, paint, spray, adhesive tape

Street Racket (single field): playing with the court

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Partner work

View
Topic description

The basic game remains the same. Bonus zones are marked in the corners of the target fields to train precision. Whoever hits these with the ball directly out of play immediately wins the rally.

Methodological tip:
Equalising level differences: triangular instead of rectangular playing field; the better player must now play much more precisely and also move more than his opponent, who is at the top of the triangle.

Goal:
Enable and try out many game variations with minimal effort.

Easier:

  • Larger bonus zones

More difficult:

  • Prohibited zone for the better player in the centre of the target area: if the ball hits there, he immediately loses the rally

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): team elimination

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Individual work

View
Topic description

Two teams of two play doubles against each other in a single game. A third pair stands ready next to the court and inherits the court of the team that has made a mistake. The pair remaining on the court has the right to play the next rally (winner's ball). Which team wins a certain number of games first (e.g. 10 wins)?

Methodological tips:

  • The waiting team must also always be in active readiness so that they can immediately get back into the action (integrate additional tasks if necessary).

  • With this form of the game, more participants can be kept busy on a single court

Make it more difficult:

  • During the stroke, call the name (or the colour of the T-shirt) of one of the two opponents who has to play the next ball

  • Execute additional movements after the stroke or integrate additional participants into the sequence

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (single field): tournament

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

In the singles field, two participants play against each other in short sets to 5 points. The first player to score 5 points wins the match (right to play after winning the rally). After a match, new opponents are sought spontaneously. The winners of a game always start the next game with 0 points, the losers take the points they have already scored into the next game. This means that a game can also start with a score of 4:3 or 3:0. However, these matches also end if the initial score is increased to 5 points. This is therefore a very social form of play for a tournament format.

Methodological note:
After each completed game, the "free" players hold their racket above their head to recognise who is ready for the next game.

Variant:

  • play in doubles instead of singles

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk, paint, spray, adhesive tape

Street Racket (know the basics): arm net

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

Two participants shake hands and form a net with their hands and arms. Which team can play over their net as often as possible without making a mistake (integrate hand changes).

Objective:
to be able to use their own body as an element of the game.

Variations:

  • to cover a certain distance while playing.

  • play over the net against a wall

Easier:

  • play in groups of 4, two participants form a net with their hands and arms; the other two participants play the ball over the net as long as possible without making mistakes

More difficult:

  • raise the net (raise your arms)

  • play 2 balls over the net at the same time

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

1 additional ball ►to make the exercise more difficult

Street Racket (know the basics): me and the ball

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Individual work

View
Topic description

A participant plays the ball in place according to the basic rules of Street Racket (only play upwards, bounce the ball). How long can the ball be kept in play without making a mistake?

Objective:
To be able to play a ball continuously and rhythmically.

Make it easier:

  • Catch the ball and then bounce it (without racket)

  • Play the ball with open palms

  • Bounce the ball high first, and then play it after bouncing it once

Make it harder:

  • change hands/racquet between shots

  • play with 2 racquets and alternate left/right on each shot

  • keep 2 balls in play at the same time

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Per participant:
1 additional racket ►making the exercise more difficult

Per group:
1 additional ball ►making the exercise more difficult

Street Racket (know the basics): track master

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

Two participants run a defined distance (approx. 15-29 metres) side by side. They alternate between throwing the ball into the air and slightly forwards, bouncing it once between shots (or throws).

Difficulty levels:

  • play the ball continuously with the racket without making any mistakes

  • the ball may be controlled between shots by balancing or catching it

  • catch the ball over the entire distance and throw it again (without racket)

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Street Racket (know the basics): collect hits

Forms of play / exercises

00:00
Auxiliary means
Racket (Street Racket)
Organization

Partner work

View
Topic description

Two players face each other on their respective sides of the playing field and try to fulfil various tasks in which hitting a newspaper plays a central role:

  • Exercise form to improve technique: try to hit a newspaper placed in the centre of the court (forehand/backhand). Both players are mainly on the baseline.

  • Technique training combined with competition form: newspaper placed in the centre of the court, try to hit (forehand/backhand). With each hit, the newspaper is cut in half. Which participant has the most folded newspaper after a certain time?

  • Technical training combined with competition form: try to hit a newspaper placed on a certain line (forehand/backhand). With each hit, the newspaper is moved back one line. Which participant on each side has moved their newspaper the furthest away from the net after a certain time?

Material

Per participant:
1 racket (Street Racket)
1 ball (Street Racket)
1 newspaper

Street Racket (know the basics): wall game

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Individual work

View
Topic description

A player plays the ball continuously against the wall, whereby the ball must always bounce on the floor once between shots. Can the ball be played 10 times against the wall without making a mistake (forehand/backhand or even alternating forehand and backhand)? Vary the distance from time to time or after completing the task.

Material

Per participant:
1 racket (Street Racket)
1 ball (Street Racket)
1 wall section

Street Racket (know the basics): us and the ball

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

Two or more participants play the ball continuously and in a controlled manner on the spot according to the basic rules of Street Racket.

  • Always perform an additional movement after your own shot (turn, knee bend, stretch jump, etc.)

  • In between shots, the partners interact with movement tasks (swap rackets, perform a handshake, touch each other with a foot, etc.)

  • Solve a task between shots (e.g. spell name backwards; name a letter with each shot - 100 game; one participant names a number, the partner subtracts this from 100 and names the calculated number, etc.).)


Methodological tip: a player can also play the ball twice or several times in a row to give their partner more time for their additional movement; lying down; doing a cartwheel, running a distance, etc.

Objective:
to be able to play a ball continuously and rhythmically, coupled with additional tasks.

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Street Racket (creative play settings): boccia

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

All participants form a large circle. A target object (e.g. ball or cube) is placed inside the circle. Who can play their ball closest to the target? Who collects the most points after a certain number of strokes (1st place = 3 points, 2nd place = 2 points, 3rd place = 1 point)

Methodological tips:
Differentiation: enlarge or reduce the circle at each round (new starting position)

Material

Per participant:
1 racket (Street Racket)
1 ball (Street Racket)

Per group:
1 target object (e.g. gym ball, softball, cube, etc.)

Street Racket (creative play settings): dart

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

A dartboard is drawn on the floor with chalk or objects. The 5 concentric circles are marked with ascending dots from 1-5. Two participants stand opposite each other outside the circle and take it in turns as a team to place their ball in the centre of the circle if possible. The ball is picked up before each shot and returned to the disc from the hand with the racket. How many points can the team score with a total of 10 strokes, and which team collects the most points?

Aim:
to be able to hit a ball regularly and in a controlled manner onto a target.

Facilitate:

  • Draw the dartboard or individual rings larger. Make individual rings larger for more target area

Make it more difficult:

  • Play with the weaker hand/side

  • Play with eyes closed (partner counts the points)

Material

Per participant:
1 racket (Street Racket)

Per group:
1 ball (Street Racket)

Chalk (indoor) / skipping ropes, ropes, tyres etc. (outdoor)

Street Racket (creative play settings): one after the other

Forms of play / exercises

00:00
Auxiliary means
Ball (Street Racket), Racket (Street Racket)
Organization

Group work

View
Topic description

One participant specifies the length of the next stroke. All other participants stand on the same baseline and try to copy the length of the reference ball with one stroke. The winner gets to play the next reference ball.

Notes:
Ideal ground for the game: Meadow, lawn, soft sand (no rolling away and no random winners); possibly label balls with names, numbers or symbols to be able to assign the balls.

Objective:
to be able to place a ball adapted to the situation.

Variations:

  • Wall reference: place the target against a wall

  • play the ball with your foot, knee, head or hands

Material

Per participant:
1 racket (Street Racket)
1 ball (Street Racket)

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