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Topics

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  • Conditional substance
  • Coordinative competence
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Exercises (2200)

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Wall Run III

Parkour

00:00
Auxiliary means
Soft mat (large), Soft mat (small)
Organization

Individual work

Pictures
View
Topic description

Approach at a 45-degree angle to the wall, jump off with the leg facing away from the wall (in front of the large soft mat ► indoor version), take as many steps as possible against the wall, then push off strongly to land (on the small soft mats ► indoor version).

Material

1 soft mat (large) ► indoor version
2 soft mats (small) ► indoor version
1 wall

Indoor post setup:
Place a large soft mat (lengthwise) on the hall wall, behind it place two small soft mats.

outdoor:
One wall (with grass surface if possible)

.
  • Wall_Run_3_-_in.pdf
  • Wall_Run_2_-_out.pdf
  • Wall_Run_3_f_-_in.pdf
  • Wall_Run_2_f_-_out.pdf

Wall Run IV

Parkour

00:00
Auxiliary means
Pommel horse
Organization

Individual work

Pictures
View
Topic description

Approach at a 45 degree angle, jump off with the leg facing the wall, the hand facing away from the wall turned forwards (fingers pointing away from the wall), support on the horse, run over both walls (2 steps on the first wall, 1 step on the second wall), jump into the standing position.

Material

1 pommel horse
1 wall corner

Post setup:
Place the pommel horse in a corner of two walls.

  • Wall_Run_4_-_in.pdf
  • Wall_Run_4_f_-_in.pdf

Alternating jump on an object

Power

00:00
Auxiliary means
Tyre
Body part
Lower body
Muscle group
Gluteal muscles, Lower leg muscles (back), Thigh muscles (back), Thigh muscles (front)
Organization

Individual work

Pictures
View
Topic description

Stand with one leg on the tyre and one on the floor, alternating the foot position as you jump.

Attention:
Keep your upper body upright, cushion your landing.

Lighten:
Start the exercise standing in front of the object, alternating one foot on the object and back to the starting position (no jumps - similar to climbing stairs); choose a lower element; lower cadence.

Harden:
Higher cadence; additional weight (on the feet); jump on the tyre (helmet) upwards to change legs.

Material

1 tyre (10DM)

1 tyre (DURO)/helmet ► Make the exercise easier

2 weight cuffs/1 weight waistcoat ► Make the exercise more difficult (additional weight)

  • 2Wechselsprunge_auf_einem_Gegenstand_-_out.pdf
  • 2Sauts_alternes_sur_un_objet_-_out.pdf

Alternating jump on an object

Power

00:00
Auxiliary means
Long bench
Body part
Lower body
Muscle group
Gluteal muscles, Lower leg muscles (back), Thigh muscles (back), Thigh muscles (front)
Organization

Individual work

Pictures
View
Topic description

Stand with one leg on the long bench/swinging box top and the other leg on the floor. Alternate the foot position during the jump.

Caution:
Keep your upper body upright, cushion the landing.

Lighten:
Start the exercise standing in front of the element, alternating one foot on the object and back to the starting position (no jumps); choose a lower element; lower cadence.

Harden:
Select a higher element; higher cadence; additional weight (on the feet); jump on the element to change legs.

Material

1 long bench

1 vaulting box top section ► Easier exercise (position)

2 vaulting box elements (incl. top section) ► More difficult exercise (position)
2 weight cuffs/1 weight waistcoat ► More difficult exercise (additional weight)

Competition

Obstacle course in the hall

30:00
Auxiliary means
Bars, Long bench, Pommel horse, Soft mat (large), Soft mat (small), Stake, Swedish box
View
Topic description

The obstacle course in the hall is set up in the specified standard size (volleyball court). All participants complete at least two runs for time (competition format according to technical instructions). Depending on the time conditions, additional runs may be guaranteed (voluntary).

Material

11 stakes
10 soft mats (small)
1 soft mat (large)
3 vaulting boxes
3 long benches
1 parallel bars
2 horses
2-3 stopwatches
1 competition sheet (for noting down times)
1 flipchart (optional for noting down times)

Competition

Obstacle course in the terrain

30:00
Auxiliary means
Obstacle course
View
Topic description

All participants will complete at least one timed run (competition format in accordance with the technical instructions). Depending on the time conditions, additional runs may be guaranteed (voluntary).

Material

2-3 stopwatches
1 evaluation sheet (to record the times)
1 flipchart (optional for recording the times)
Obstacle course in the terrain

Before each use of the HiBa terrain, the elements must be checked for their suitability and the course must be cleaned/cleared of foreign objects. Minimising the risk of injury (e.g. avenging gravel pits on the climbing wall) is the responsibility of the sports manager and has top priority

Wippen ► bouncen

Coordination exercises

00:00
Auxiliary means
Slackline
Organization

Individual work

View
Topic description

Bob up and down on a slightly longer, tautly stretched slackline.

Ease:
Bob/bounce less intensively; help a partner by holding their hand (always go with the balancing movement and only stabilise if the slackliner is about to fall).

Easthen:
Walk at the same time and bob/bounce with every step.

Material

1 Slackline

  • Slackline_-_Wippen.pdf
  • Slackline_-_rebondir.pdf

Dice relay

Forms of play / exercises

03:00
Auxiliary means
Cube, Skipping rope
Organization

Group work

4-5 participants per group

View
Topic description

A runner runs to a turning point (e.g. colouring stick, marker cone or cone) or to the wall of the hall to throw a show dice. The result of the number rolled multiplied by four corresponds to the number of jumps that must be performed with the skipping rope (max. 24x, min. 4x) before running back to the group. Which group finishes first (each participant runs once)?

Replacement: Run around the group, shake hands and send the next runner onto the course.

Material

Per group:
2 colouring sticks
1 foam cube
1 skipping rope

Throwing body (howler): Target throw

Forms of play / exercises

07:00
Auxiliary means
Game ribbon, Howler, Skipping rope
Organization

Group work

Pictures
View
Topic description

One participant defines a target zone (e.g. target zones divided with skipping ropes in a handball goal -> 3 colours with top-middle-bottom). The entire group then tries to hit the specific target (e.g. yellow-bottom) by throwing the howler (3 attempts per participant from a specific line).

Additional strengthening task:
Those who have not scored a hit complete a strength exercise: 20x jumping jacks

Material

1 handball goal
6-8 skipping ropes (demarcate target zones)
3 marking tapes (define target zones using colours)
3 throwing objects (howlers)

  • SpielFit_Wurfkoerper_Zielwurf.pdf

Number run

Basic training

20:00
Organization

In (small) groups according to running speed or individually

View
Topic description

The participants/(small) groups begin in the starting field (in the centre of the field) and run to the numbers in the specified order (ascending or descending) in an endless loop. In order to achieve a stagger, the participants/groups are assigned a different number at the start. After touching a number, they return to the starting field before they can run to the next number (variant: run directly to the next number).

Exercise field: approximately the size of half a football pitch; the numbers from 1-9 (possibly including posters) on the field.

Intensity level: 3 (medium)

HFmax: 80-90%

Speech rule: speak in complete sentences.

Variants:

  • Specify shift forms:
    • Reduce intensity for running ABC exercises (e.g. knee lift, sideways run).
    • Select a strengthening form for the shift (e.g. four-footed gait, double jumps, lunges).
  • Integrate strengthening exercises:
    • A strengthening exercise corresponding to the number must be repeated for each number (e.g. seven jumping jacks for number 7);
    • A strengthening exercise is performed for each number according to a postcard (e.g. 20 push-ups).
Material

1 number boards (no. 1-9) or 9 numbered whey cones
4 marking cones or route tape (starting field)

FTA evaluation (group formation)

Per participant:
1 heart rate monitor

9 control posters ►Variation of the exercise

Time estimation run

Basic training

20:00
Organization

Groups of 2 (integrate new group formations)

View
Topic description

A circuit (e.g. athletics track) should be completed several times in the same time. In the first run, one participant completes the course at as constant a pace as possible in accordance with the specified intensity range. The partner stops the time needed for this, but does not tell the runner. The roles are then swapped and the partner runs the course. The time is also recorded here.

The first runner then starts the second/next run with the aim of completing the course in exactly the same time as their first run. The partner stops the time and calculates the difference to the first run. The tasks are switched again and the differences are compared.

Course: Circular run; from A to B and back again

Intensity level: 3 (medium)

HFmax: 80-90%

Speech rule: Speak in complete sentences

Variant:
Complete the same course a certain amount of time faster or slower

.

Material

Per participant:
1 heart rate monitor

Per group:
1 stopwatch

Zen

Light-Contact

00:00
Auxiliary means
Boxing gloves
Organization

Partner work

Pictures
View
Topic description

One participant closes their eyes, lets their arms hang loosely and accepts being hit by their partner. The partner touches the forehead and stomach of their opponent as often as possible within a set time without the opponent tensing up. The arm must be fully extended and the fist brought back to the cheek after each hit. Switch roles after a while.

Material

Participant:
1 pair of boxing gloves

  • Zen.pdf
  • Zen_f.pdf

Pulling an object while standing

Power

00:00
Auxiliary means
Tyre
Body part
Lower body
Muscle group
Gluteal muscles, Lower leg muscles (back), Thigh muscles (back), Thigh muscles (front)
Organization

Individual work

Pictures
View
Topic description

Pull the tyre attached to a rope/rope over a certain distance, transport options:

  • Back to the tyre, grasp the rope/rope over one shoulder with both hands;

  • Look towards the tyre, grasp the rope in front of the body with both hands and run backwards.

Attention:
Keep your upper body upright (tense your torso).

Lighten:
Less weight/load.

Harden:
More weight/greater load.

Material

1 tyre (DURO)
1 rope/rope

1 tyre (PUCH) ► Make the exercise easier

1 tyre (10DM) ► Make the exercise more difficult

Target throw

Coordination exercises

00:00
Auxiliary means
Ball, Ball (basketball), Ball (Blitzball/Rugby/Football), Ball (Fistball), Ball (foam/softball), Ball (FooBaSKILL), Ball (futsal/football), Ball (handball), Ball (volleyball), Long bench, Marking cones/caps, Stake, Swedish box
Organization

Individual work

Pictures
View
Topic description

Hitting different target objects (open box elements, marker cones/caps, stakes, balls, swing rings etc.) from a given distance (2-8m) with different objects (e.g. balls).

► Differentiation ability

Material

1 vaulting box ► indoor version
1 long bench ► indoor version
3-4 marking cones
3-4 stakes
10 various balls (e.g. basketball, football, volleyball, foam/softball)
1 ball trolley

Post set-up:
Distribute materials (targets) on a defined line on the floor or on the long bench/vaulting box. Keep throwing objects (balls) at a distance in a ball trolley.

  • Zielwurf_-_in_1.pdf
  • Zielwurf_-_out_1.pdf
  • Lancer_sur_cible_1_-_in.pdf
  • Lancer_sur_cible_1_-_out.pdf

Target throw

Coordination exercises

00:00
Auxiliary means
Ball, Ball (basketball), Ball (Blitzball/Rugby/Football), Ball (Fistball), Ball (floorball), Ball (foam/softball), Ball (FooBaSKILL), Ball (futsal/football), Ball (handball), Ball (Intercross/Lacrosse), Ball (Smolball), Ball (volleyball), Indiaca, Swedish box, Throwing disc (Frisbee)
Organization

Individual work

Pictures
View
Topic description

Throw various objects from a given distance (2-8m) into an open box element.

► Differentiation ability

Material

1 vaulting box
10 various balls (e.g. basketball, football, volleyball, foam/softball)
2-3 Indiaca
2-3 throwing discs (frisbees)
1-2 throwing objects
1 ball trolley

Post set-up:
Remove the upper part of the vaulting box and store the throwing objects at some distance from the box in a ball trolley.

  • Zielwurf_-_in_2.pdf
  • Zielwurf_-_out_2.pdf
  • Lancer_sur_cible_2_-_in.pdf
  • Lancer_sur_cible_2_-_out.pdf

Zombie

Light-Contact

00:00
Auxiliary means
Boxing gloves
Organization

Partner work

Pictures
View
Topic description

Participant A moves in slow motion towards his partner with outstretched arms, whereby he can also turn on his own axis. Participant B dodges the "zombie's" fists with evasive movements and tries to land as many precise hits as possible. After some time, the roles are switched.

Material

Participant:
1 pair of boxing gloves

  • Zombie.pdf
  • Zombie_f.pdf

Zone escape

Fighting and roughhousing games

00:00
Auxiliary means
Soft mat (small)
Organization

Partner work

Pictures
View
Topic description

A participant tries to escape from the four-foot stance from a mat/lawn area. His opponent tries to prevent this by fair means. The roles are then reversed.

Variant:
Stop the time until the escape is successful or set a time limit for the escape attempt.

Material

9-12 soft mats (small) ► indoor version

4 marking cones/caps ► outdoor version

1 stopwatch ► variation of the exercise

Post set-up indoor:
form a rectangular field of mats using soft mats.

Post set-up outdoor:
define a rectangular field using caps.

  • Zonenflucht_-_in.pdf
  • Zonenflucht_-_out.pdf
  • Fuir_le_tapis_-_in.pdf
  • Fuir_le_tapis_-_out.pdf

Moving an object to the side in a push-up position

Power

00:00
Auxiliary means
Assault rifle
Body part
Whole body
Muscle group
Abdominal muscles (straight), Shoulder muscles
Organization

Individual work

Pictures
View
Topic description

Push-up position, rifle (lying flat on the ground or placed on the bipod support) straight in extension of the body between the arms, grip the rifle alternately with the right or left hand on the hand guard, lift it slightly and move it a little to the side.

Attention:
No hollow back, tense torso.

Lighten:
Support yourself in place; place your knees on the floor.

Harden:
Integrate a push-up between repetitions.

Variation:
When gripping the assault rifle, extend the respective arm horizontally forwards in the extension of the body before putting the weapon down again.

Material

1 assault rifle (neutralised)

Forced sitting

Fighting and roughhousing games

00:00
Auxiliary means
Soft mat (small)
Organization

Partner work

Pictures
View
Topic description

Two participants sit opposite each other on their knees (and grab each other's shoulders). The aim is to get the other participant to touch the (mat) floor with their buttocks.

Material

4 soft mats (small) ► indoor version

4 cones ► outdoor version

Indoor post set-up:
Using soft mats to form a rectangular field of mats.

Outdoor post set-up:
Using cones to define a rectangular field.

  • Zwangssitzen_-_in.pdf
  • Zwangssitzen_-_out.pdf
  • Assieds_toi_-_in.pdf
  • Assieds_toi_-_out.pdf

Duel

Light-Contact

00:00
Auxiliary means
Boxing gloves, Soft mat (small)
Organization

Partner work

View
Topic description

The participants stand together on a soft mat (in-fight) and try to hit their opponent as many times as possible without being hit themselves. Both participants interrupt the fight as often as they like (very short intervals) with the command "break", whereupon they dissolve the close fighting position. After a short interruption, the participants switch back to close combat.

Variant:
Start the fight kneeling (e.g. change the starting position on the second pass).

Material

1 soft mat

Participant:
1 pair of boxing gloves

Zweikampf (contact)

Light-Contact

10:00
Auxiliary means
Boxing gloves
Organization

Partner work

3-4 partner changes (take body size into account if necessary)

.
Pictures
View
Topic description

1 vs. 1 fight, whereby all hit zones (incl. head) are permitted (= contact). If a participant is hit, they take a step backwards and touch the ground with both boxing gloves before the fight is restarted.

Round duration: max. 1 minute 30 seconds.

It is possible to work with a referee, but this requires a short introduction regarding behaviour + commands.

Material

Participant:
1 pair of boxing gloves

Zweikampf (semi-contact)

Light-Contact

10:00
Auxiliary means
Boxing gloves
Organization

Partner work

3-4 partner changes (take body size into account if necessary)

.
Pictures
View
Topic description

1 vs. 1 fight, whereby only hits to the upper body (T-shirt) are permitted (= semi-contact). If a participant is hit, he takes a step backwards and touches the ground with both boxing gloves before the fight is restarted.

Round duration: max. 1 minute 30 seconds.

It is possible to work with a referee, but this requires a short introduction regarding behaviour + commands.

Material

Participant:
1 pair of boxing gloves

Duel in a restricted zone

Light-Contact

00:00
Auxiliary means
Boxing gloves, Tyres
Organization

Partner work

Pictures
View
Topic description

The participants face each other in a walking position and place their front foot in the tyre between them on the floor. Using freely selectable punch variations, the participants try to land as many hits as possible on their opponent while simultaneously dodging or blocking their opponent's punches. The opponent's front foot must not leave the hoop for the entire duration of the exercise.

Material

Participant:
1 pair of boxing gloves

Participant:
1 tyre

  • Zweikampf_in_begrenzter_Zone.pdf
  • Duel_dans_une_zone_restreinte.pdf

Duel with restrictions

Light-Contact

00:00
Auxiliary means
Boxing gloves, Game ribbon
Organization

Partner work

Pictures
View
Topic description

Two participants are each equipped with a boxing glove and a game tape, half of which is tucked into the side of their trousers. The boxers try to grab the opponent's game tape with their free hand (without boxing glove) while boxing (on the forehead and stomach). The boxing punches are used to hinder the opponent. Points are only awarded for grabbing the ribbon. Hard hits automatically score one point for the opponent.

Variants:

  • Boxing hits score 1 point. Grabbing a game ribbon = 3 points. 10 points = victory.
  • Fasten the game ribbon on the side of the free hand or on the opposite side.
Material

Participant:
1 pair of boxing gloves
1 wristband

  • Zweikampf_mit_Einschrankung.pdf
  • Duel_avec_limitation_1.pdf

Duel with restrictions

Light-Contact

00:00
Auxiliary means
Boxing gloves
Organization

Partner work

Pictures
View
Topic description

The participants assume a sitting, kneeling or crouching position and try to land as many hits as possible on their opponent without being hit themselves.

Material

Participant:
1 pair of boxing gloves

  • Zweikampf_mit_Einschrankungen.pdf
  • Duel_avec_limitation_2.pdf
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